Go设计模式(Go patterns)参考文献和视频
并发是Golang中比较复杂也是困难的部分,设计上需要考虑是否死锁和goroutine是否未推出导致一直占有资源等问题 这里给出了一些优秀的文章链接供参考。
参考文献
- RobPike在Google IO 2012大会 上 关于并发的介绍(DOC链接和视频链接)
(1)https://talks.golang.org/2012/concurrency.slide#1
(2)https://www.youtube.com/watch?v=f6kdp27TYZs
(3)优酷视频 http://v.youku.com/v_show/id_XNDI1NjgxMTAw.html
2. Advanced Go Concurrency Patterns(DOC链接和视频链接)
(1)http://talks.golang.org/2013/advconc.slide#1
(2)http://blog.golang.org/advanced-go-concurrency-patterns
(3) 优酷视频 http://v.youku.com/v_show/id_XNTcyMTA4MTM2.html
3. Go Concurrency Patterns: Pipelines and cancellation
http://blog.golang.org/pipelines
中文译
http://air.googol.im/2014/03/15/go-concurrency-patterns-pipelines-and-cancellation.html
4. Go Concurrency Patterns: Context
http://blog.golang.org/context
src:https://github.com/gorilla/context